Standard Modeling Features
3D Canvas Pro contains the following standard object modeling features.
- Hardware Accelerated Rendering using Microsoft's Direct3D
- Real-Time rendering
- Animation with Spline-Based Interpolation
- Material Palette that allows you to mix color, texture, texture wrap orientation, Ambient, Specular, Diffuse and Transparency, as paint for objects
- Nearly thirty 3D primitives including Cube, Sphere, Cone, Cylinder and Torus
- An assortment of lights including Ambient, Directional, Point, Area and Spot lights
- Lathe Object Building Tool using B-Spline curves
- Extrude Object Building Tool using B-Spline curves
- Skeletal Animation
- Inverse Kinematics
- 3D True Type Fonts
- Painting Tools
- Object Face and Point Editing
- Smooth, Flat and Wireframe Rendering
- Fog, including Linear, Exponential and Exponential Squared
- Scene Background Images
- Undo/Redo of all modeling operations
- Library storage of commonly used Textures, Materials and objects
- Scene Hierarchy that permits the creation of complex objects made of multiple parts that behave as a single entity
- Cut, Copy and Paste of objects
- Simulated Shadows
- Constrain Operations by Axis
- Object Merge
- Snap To Grid
Modeling Tools
Here we show you the results of the Standard tools available in 3D Canvas Pro.
| Tool | Before | After |
| Deformation Tool | ![]() |
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| Smooth Operation | ![]() |
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| Extrude Operation | ![]() |
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| Bend Operation | ![]() |
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| Material Operation | ![]() |
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| Crease Operation | ![]() |
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| Taper Operation | ![]() |
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| Divide Operation | ![]() |
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| Edge Operation | ![]() |
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| Invert Operation | ![]() |
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| Scale Operation Provides more flexibility than |
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| Trim Operation | ![]() |
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More Operations
- Inset Operation
Creates a new faces inset within the selected face or faces. - Soften Operation
Softens the edges an object. Similar to the Smooth operation though it does not increase the number of faces or points. It also can be used on a selection of faces, edges or points. - Point Position Operation
Allows direct entry of the position of a point. - Equalize Operation
Equalizes a selection of points along either the X, Y or Z axes.
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